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After years of hard work, we’re finally releasing Kingpin: Reloaded today. It’s been quite a journey to get this thing done, and it’s been a passion project from the Lead Dev. Robert. The source code for KP had been lost, which meant that Robert, essentially wrote a new engine, sandwiched between Unity and the original game, in order to reverse engineer and interpret the entire original game. It’s been a monumental effort, and incredibly challenging, but I’m proud to see the game finally release. IMO, this is something deserving a GDC talk. I’m super proud of Rob. Furthermore, we began working on the re-mastered textures for the game, 3 years ago. Almost every texture was hand-made and painted from scratch, using the original textures and artwork as reference. The result is a game which plays nearly identical to the original, with quality of life improvements, and a visual overhaul which doesn’t stray too far from the original in terms of style. KP Reloaded is a passion project, and something I’m proud to finally see released. Enjoy! store.steampowered.com/app/1224700/Ki
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